Really Epic Punch {1}{G}
Sorcery
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Prints (1)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Unstable (UST) | 118 | common | nonfoil, foil | $0.10 | $0.32 |
Rulings
- 2018-01-19 The +2/+2 is permanent. It doesn’t wear off as the turn ends.
- 2018-01-19 A combined host/augment creature will get +2/+2 because it has augment.
- 2018-01-19 You must be able to target a creature you control and a creature you don’t control to cast Really Epic Punch. Note that you can target any creature you control, even if it isn’t a host or doesn’t have augment. It won’t get +2/+2, but it will still fight.