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Sandsteppe Outcast

Sandsteppe Outcast {2}{W}

Creature — Human Warrior

When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Create a 1/1 white Spirit creature token with flying.

2/1

Prints (18)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 248 common nonfoil — —
Foundations Jumpstart (J25) 248 common nonfoil $0.06 —
Foundations Jumpstart (J25) 248 common nonfoil — —
Foundations Jumpstart (J25) 248 common nonfoil — —
Foundations Jumpstart (J25) 248 common nonfoil — —
Foundations Jumpstart (J25) 248 common nonfoil — —
Jumpstart: Historic Horizons (J21) 121 common nonfoil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil — —
Fate Reforged (FRF) 25 common nonfoil, foil $0.05 $0.25
Fate Reforged (FRF) 25 common nonfoil, foil — —

Rulings

  • 2014-11-24 If a mode requires a target and there are no legal targets available, that mode can't be chosen. You must choose another mode if able.
  • 2014-11-24 You choose which mode you're using as you put the ability on the stack, after the creature has entered the battlefield. Once you've chosen a mode, you can't change that mode even if the creature leaves the battlefield in response to that ability.