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Sandsteppe Outcast

Sandsteppe Outcast {2}{W}

Creature — Human Warrior

When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Create a 1/1 white Spirit creature token with flying.

2/1

Prints (18)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 248 common nonfoil
Foundations Jumpstart (J25) 248 common nonfoil $0.06
Foundations Jumpstart (J25) 248 common nonfoil
Foundations Jumpstart (J25) 248 common nonfoil
Foundations Jumpstart (J25) 248 common nonfoil
Foundations Jumpstart (J25) 248 common nonfoil
Jumpstart: Historic Horizons (J21) 121 common nonfoil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil
Fate Reforged (FRF) 25 common nonfoil, foil $0.05 $0.25
Fate Reforged (FRF) 25 common nonfoil, foil

Rulings

  • 2014-11-24 If a mode requires a target and there are no legal targets available, that mode can't be chosen. You must choose another mode if able.
  • 2014-11-24 You choose which mode you're using as you put the ability on the stack, after the creature has entered the battlefield. Once you've chosen a mode, you can't change that mode even if the creature leaves the battlefield in response to that ability.