Eladamri's Vineyard {G}
Enchantment
At the beginning of each player's first main phase, that player adds {G}{G}.
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Secret Lair Drop (SLD) | 1692 | rare | nonfoil, foil | $2.13 | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | — | — |
| Tempest (TMP) | 223 | rare | nonfoil | $4.06 | — |
Rulings
- 2007-05-01 This ability is not optional.
- 2004-10-04 Only the first main phase each turn is considered a precombat main phase, even if other combat phases are created (with Relentless Assault, for example).
- 2004-10-04 It will not trigger a second time in a turn, even if you cast a spell that gives you a third main phase.