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Eagle Vision

Eagle Vision {4}{U}

Sorcery

Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.

Prints (12)

Set#RarityFinishesUSDFoil USD
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 190 uncommon etched
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 17 uncommon nonfoil, foil $0.32 $0.36
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 190 uncommon etched
Assassin's Creed (ACR) 190 uncommon etched
Assassin's Creed (ACR) 190 uncommon etched
Assassin's Creed (ACR) 17 uncommon nonfoil, foil
Assassin's Creed (ACR) 190 uncommon etched

Rulings

  • 2024-07-05 Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.