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Dragonsoul Knight

Dragonsoul Knight {2}{R}

Creature — Human Knight

First strike {W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.

2/2

Prints (13)

Set#RarityFinishesUSDFoil USD
The List (PLST) MM2-112 common nonfoil $0.20
Modern Masters 2015 (MM2) 112 common nonfoil, foil
Modern Masters 2015 (MM2) 112 common nonfoil, foil $0.16 $0.23
Modern Masters 2015 (MM2) 112 common nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil $0.09 $0.32
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil
Conflux (CON) 62 uncommon nonfoil, foil

Rulings

  • 2009-02-01 When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
  • 2009-02-01 If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
  • 2009-02-01 You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.