Fires of Mount Doom {2}{R}
Legendary Enchantment
When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. {2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Prints (13)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 392 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 392 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 392 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 392 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | $0.91 | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 392 | rare | nonfoil | $3.66 | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
| The Lord of the Rings: Tales of Middle-earth (LTR) | 294 | rare | nonfoil | — | — |
Rulings
- 2023-06-16 You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
- 2023-06-16 Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
- 2023-06-16 If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
- 2023-06-16 If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.