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Sphere Grid

Sphere Grid {1}{G}

Enchantment

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.

Prints (10)

Set#RarityFinishesUSDFoil USD
Final Fantasy Commander (FIC) 123 rare nonfoil, foil $14.37 $17.58
Final Fantasy Commander (FIC) 70 rare nonfoil, foil
Final Fantasy Commander (FIC) 123 rare nonfoil, foil
Final Fantasy Commander (FIC) 70 rare nonfoil, foil
Final Fantasy Commander (FIC) 70 rare nonfoil, foil
Final Fantasy Commander (FIC) 70 rare nonfoil, foil $11.48
Final Fantasy Commander (FIC) 123 rare nonfoil, foil
Final Fantasy Commander (FIC) 123 rare nonfoil, foil
Final Fantasy Commander (FIC) 70 rare nonfoil, foil
Final Fantasy Commander (FIC) 70 rare nonfoil, foil

Rulings

  • 2025-06-06 Once a creature that has reach because of Sphere Grid's last ability has blocked a creature, removing all +1/+1 counters from that creature or causing Sphere Grid to leave the battlefield won't cause that creature to stop blocking.