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Great Arashin City

Great Arashin City

Land

This land enters tapped unless you control a Forest or a Plains. {T}: Add {B}. {1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.

Prints (14)

Set#RarityFinishesUSDFoil USD
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil
Tarkir: Dragonstorm Promos (PTDM) 257p rare nonfoil, foil $0.27 $0.89
Tarkir: Dragonstorm Promos (PTDM) 257s rare foil $0.57
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil $0.43 $0.50
Tarkir: Dragonstorm (TDM) 257 rare nonfoil, foil $0.30 $0.38
Tarkir: Dragonstorm (TDM) 395 rare nonfoil, foil

Rulings

  • 2025-04-04 You must already control a Forest or Plains as Great Arashin City enters for it to enter untapped. If it enters at the same time as a Forest or Plains when you control no other Forests or Plains, it will enter tapped.