Spawning Pool
Land
This land enters tapped. {T}: Add {B}. {1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Prints (19)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358★ | uncommon | foil | — | $1.10 |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | $0.42 | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| Tenth Edition (10E) | 358 | uncommon | nonfoil | — | — |
| World Championship Decks 1999 (WC99) | js142 | uncommon | nonfoil | $0.62 | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | $0.42 | $9.54 |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
| Urza's Legacy (ULG) | 142 | uncommon | nonfoil, foil | — | — |
Rulings
- 2009-10-01 Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
- 2008-08-01 A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.