Advanced Reconstruction {3}{R}
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn. {1}{R}: Level 2 Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent. {1}{R}: Level 3 Spells you cast from anywhere other than your hand cost {2} less to cast.
Prints (6)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | — | — |
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | $0.65 | — |
| Secrets of Strixhaven Commander (SOC) | 30 | rare | nonfoil | — | — |
Rulings
- 2026-03-20 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Advanced Reconstruction's level 3 ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
- 2026-03-20 If multiple cards leave your graveyard at the same time, Advanced Reconstruction's level 2 ability will trigger only once.
- 2026-03-20 You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.