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Haytham Kenway

Haytham Kenway {2}{W}{U}

Legendary Creature — Human Knight

Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

3/3

Prints (19)

Set#RarityFinishesUSDFoil USD
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 238 rare etched
Assassin's Creed (ACR) 147 rare nonfoil, foil $0.43 $0.54
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 57 rare nonfoil, foil
Assassin's Creed (ACR) 238 rare etched
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 57 rare nonfoil, foil $0.21 $0.34
Assassin's Creed (ACR) 57 rare nonfoil, foil
Assassin's Creed (ACR) 57 rare nonfoil, foil
Assassin's Creed (ACR) 238 rare etched
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 238 rare etched
Assassin's Creed (ACR) 238 rare etched
Assassin's Creed (ACR) 57 rare nonfoil, foil
Assassin's Creed (ACR) 57 rare nonfoil, foil
Assassin's Creed (ACR) 147 rare nonfoil, foil
Assassin's Creed (ACR) 57 rare nonfoil, foil

Rulings

  • 2024-07-05 Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.
  • 2024-07-05 If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.
  • 2024-07-05 If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.