← Back to browsing
Winds of Qal Sisma

Winds of Qal Sisma {1}{G}

Instant

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Prints (11)

Set#RarityFinishesUSDFoil USD
Fate Reforged (FRF) 147 uncommon nonfoil, foil $0.41 $0.81
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil
Fate Reforged (FRF) 147 uncommon nonfoil, foil

Rulings

  • 2014-11-24 If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.