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Winds of Qal Sisma

Winds of Qal Sisma {1}{G}

Instant

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Prints (11)

Set#RarityFinishesUSDFoil USD
Fate Reforged (FRF) 147 uncommon nonfoil, foil $0.41 $0.81
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —
Fate Reforged (FRF) 147 uncommon nonfoil, foil — —

Rulings

  • 2014-11-24 If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.