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Resistance Reunited

Resistance Reunited {1}{W}

Instant

Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Prints (14)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 243 uncommon nonfoil $0.19
Foundations Jumpstart (J25) 243 uncommon nonfoil
Foundations Jumpstart (J25) 243 uncommon nonfoil
Foundations Jumpstart (J25) 243 uncommon nonfoil
Foundations Jumpstart (J25) 243 uncommon nonfoil
Foundations Jumpstart (J25) 243 uncommon nonfoil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil $0.13 $0.15
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil
Phyrexia: All Will Be One (ONE) 31 uncommon nonfoil, foil

Rulings

  • 2023-02-04 The set of creatures that gains indestructible is determined as Resistance Reunited resolves. After that point, an equipped creature that gained indestructible won't lose indestructible if it becomes unequipped. Similarly, one that didn't gain indestructible won't gain it should it become equipped.
  • 2023-02-04 If the target creature is no longer a legal target as Resistance Reunited tries to resolve, it won't resolve and no creatures will gain indestructible.