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The Last Ronin

The Last Ronin {4}{B}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all creatures. II — Mill four cards. When you do, return target creature card from your graveyard to your hand. III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.

Prints (6)

Set#RarityFinishesUSDFoil USD
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil $0.94 $1.82
Teenage Mutant Ninja Turtles (TMT) 154 mythic nonfoil, foil — —

Rulings

  • 2026-01-27 You don't choose a target for The Last Ronin's second chapter ability at the time it triggers. Rather, a second "reflexive" ability triggers when you mill four cards this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.