Rise of the Hobgoblins {R/W}{R/W}
Enchantment
When this enchantment enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain first strike until end of turn.
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | $3.58 | $10.00 |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 145 | rare | nonfoil, foil | — | — |
Rulings
- 2008-08-01 When the "enters" ability resolves, you choose the value of X, pay for it, and put the tokens onto the battlefield. You can activate mana abilities to pay for {X}, but no one can cast spells or activate abilities in response to this choice.