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Bess, Soul Nourisher

Bess, Soul Nourisher {1}{G}{W}

Legendary Creature — Human Citizen

Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

1/1

Prints (16)

Set#RarityFinishesUSDFoil USD
New Capenna Commander (NCC) 167 rare nonfoil — —
New Capenna Commander (NCC) 167 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 167 rare nonfoil $1.29 —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil $0.48 —
New Capenna Commander Promos (PNCC) 67p rare foil — $11.15
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 67 rare nonfoil — —
New Capenna Commander (NCC) 167 rare nonfoil — —
New Capenna Commander (NCC) 167 rare nonfoil — —

Rulings

  • 2022-04-29 Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it. If another effect sets a creature's power and toughness to specific numbers or values, those become its base power and toughness. If an effect modifies a creature's power and/or toughness without setting them, that is not included when determining its base power and toughness.
  • 2022-04-29 Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power and toughness.
  • 2022-04-29 If a creature has a characteristic-defining ability that sets its power and toughness, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power and toughness.