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Armored Armadillo

Armored Armadillo {W}

Creature — Armadillo

Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.

0/4

Prints (8)

Set#RarityFinishesUSDFoil USD
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil $0.21 $0.21
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil
Outlaws of Thunder Junction (OTJ) 3 common nonfoil, foil

Rulings

  • 2024-04-12 The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.