Oath of Jace {2}{U}
Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Prints (17)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Pioneer Masters (PIO) | 331 | uncommon | nonfoil | — | — |
| Commander Masters (CMM) | 854 | rare | nonfoil | — | — |
| Commander Masters (CMM) | 854 | rare | nonfoil | — | — |
| Commander Masters (CMM) | 854 | rare | nonfoil | $0.39 | — |
| Commander Masters (CMM) | 854 | rare | nonfoil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch Promos (POGW) | 60s | rare | foil | — | $1.79 |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | $0.18 | $0.66 |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
| Oath of the Gatewatch (OGW) | 60 | rare | nonfoil, foil | — | — |
Rulings
- 2016-01-22 Each of the Oaths is legendary: if you control more than one of any particular Oath, you choose one to remain on the battlefield and the others are put into your graveyard.
- 2016-01-22 If you control no planeswalkers as the last ability resolves, you won’t scry at all. Abilities that trigger whenever you scry won’t trigger.
- 2016-01-22 The “legend rule” checks the full names of legendary permanents. You can control Oath of Gideon and Oath of Chandra at the same time, for example.
- 2016-01-22 Even if you control a particular Oath, you can cast another of that Oath to take advantage of its enters-the-battlefield ability. It will enter the battlefield, causing its first ability to trigger. You will then choose one to keep, as detailed above, and then its enters-the-battlefield ability will resolve.