Thancred Waters {4}{W}
Legendary Creature — Human Warrior
Flash Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters. Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
3/5
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Final Fantasy Commander (FIC) | 139 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 139 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 139 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | — | — |
| Final Fantasy Commander (FIC) | 139 | rare | nonfoil, foil | $0.55 | $4.52 |
| Final Fantasy Commander (FIC) | 31 | rare | nonfoil, foil | $0.26 | — |
Rulings
- 2025-06-06 If Thancred Waters leaves the battlefield or you lose control of it before its triggered ability resolves, the target legendary permanent won't gain indestructible at all.
- 2025-06-06 Thancred Waters's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.