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Time Warp

Time Warp {3}{U}{U}

Sorcery

Target player takes an extra turn after this one.

Prints (35)

Set#RarityFinishesUSDFoil USD
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 85 mythic nonfoil, foil, etched $23.71 $48.88
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched $17.59 $20.36
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Strixhaven Mystical Archive (STA) 22 mythic nonfoil, foil, etched — —
Explorers of Ixalan (E02) 12 mythic nonfoil $15.10 —
Tempest Remastered (TPR) 74 mythic nonfoil, foil — —
Magic Online Promos (PRM) 36044 rare foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil — —
Magic 2010 (M10) 75 mythic nonfoil, foil $13.93 $51.08
Judge Gift Cards 2004 (G04) 3 rare foil — $80.64
Starter 1999 (S99) 56 rare nonfoil $38.16 —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil $15.76 —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —
Tempest (TMP) 97 rare nonfoil — —

Rulings

  • 2022-12-08 If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.