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Nesting Grounds

Nesting Grounds

Land

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Prints (62)

Set#RarityFinishesUSDFoil USD
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil
Lorwyn Eclipsed Commander (ECC) 155 rare nonfoil $0.31
Edge of Eternities: Stellar Sights (EOS) 166 rare foil $18.07
Edge of Eternities: Stellar Sights (EOS) 31 rare nonfoil, foil $0.58 $1.85
Edge of Eternities: Stellar Sights (EOS) 76 rare nonfoil, foil $3.83 $5.41
Edge of Eternities: Stellar Sights (EOS) 121 rare foil $8.20
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil $0.28
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil
Final Fantasy Commander (FIC) 408 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil $0.27 $0.36
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 302 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil
Modern Horizons 3 (MH3) 437 uncommon nonfoil, foil $0.34 $0.29
Fallout (PIP) 276 rare nonfoil, foil $0.31 $0.94
Fallout (PIP) 276 rare nonfoil, foil
Fallout (PIP) 276 rare nonfoil, foil
Fallout (PIP) 502 rare nonfoil, foil
Fallout (PIP) 276 rare nonfoil, foil
Fallout (PIP) 1030 rare foil $3.71
Fallout (PIP) 276 rare nonfoil, foil
Fallout (PIP) 276 rare nonfoil, foil
Fallout (PIP) 804 rare foil $2.04
Fallout (PIP) 502 rare nonfoil, foil $0.94 $1.69
Fallout (PIP) 502 rare nonfoil, foil
Fallout (PIP) 276 rare nonfoil, foil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil
New Capenna Commander (NCC) 418 rare nonfoil $0.40
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil $0.32
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil
Commander 2020 (C20) 71 rare nonfoil

Rulings

  • 2020-04-17 You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
  • 2020-04-17 If either permanent becomes an illegal target, no counter is removed or put.
  • 2020-04-17 The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
  • 2020-04-17 To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.