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Reyav, Master Smith

Reyav, Master Smith {R}{W}

Legendary Creature — Dwarf Artificer

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

2/2

Prints (31)

Set#RarityFinishesUSDFoil USD
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 187 uncommon foil $2.93
Multiverse Legends (MUL) 122 uncommon etched
Multiverse Legends (MUL) 187z uncommon foil $203.88
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 57 uncommon nonfoil, foil $0.33 $0.39
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
Multiverse Legends (MUL) 57 uncommon nonfoil, foil
The List (PLST) CMR-290 uncommon nonfoil $0.29
Magic Online Promos (PRM) 86248 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil
Commander Legends (CMR) 290 uncommon nonfoil, foil $0.34 $0.38
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 610 uncommon etched
Commander Legends (CMR) 290 uncommon nonfoil, foil

Rulings

  • 2020-11-10 If a creature you control that's enchanted and equipped attacks, Reyav's ability will trigger only once for that creature. (Don't worry. Multiple instances of double strike are redundant. You're not missing much.)
  • 2020-11-10 The creature needs to be enchanted or equipped at the moment it's declared as an attacker to cause Reyav's ability to trigger. If the creature is no longer enchanted or equipped (or no longer attacking) as the ability tries to resolve, the ability still resolves.