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Wolfrider's Saddle

Wolfrider's Saddle {3}{G}

Artifact — Equipment

When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Prints (17)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 740 uncommon nonfoil — —
Foundations Jumpstart (J25) 740 uncommon nonfoil — —
Foundations Jumpstart (J25) 740 uncommon nonfoil — —
Foundations Jumpstart (J25) 740 uncommon nonfoil — —
Foundations Jumpstart (J25) 740 uncommon nonfoil $0.16 —
Foundations Jumpstart (J25) 740 uncommon nonfoil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil $0.17 $0.26
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —
Core Set 2020 (M20) 204 uncommon nonfoil, foil — —

Rulings

  • 2019-07-12 No player may take any actions between the time you create the Wolf token and the time Wolfrider's Saddle becomes attached to it.
  • 2019-07-12 If the equipped creature has menace, it can't be blocked at all.
  • 2019-07-12 The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider's Saddle becomes attached.