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Kruin Outlaw // Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf

First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Prints (13)

Set#RarityFinishesUSDFoil USD
Innistrad Remastered (INR) 161 rare nonfoil, foil $0.41 $0.35
Shadows of the Past (SIS) 42 rare nonfoil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil
Innistrad (ISD) 152 rare nonfoil, foil $0.35 $2.36
Innistrad (ISD) 152 rare nonfoil, foil

Rulings

  • 2011-09-22 If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.