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Goldwardens' Gambit

Goldwardens' Gambit {6}{R}{R}

Sorcery

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

Prints (12)

Set#RarityFinishesUSDFoil USD
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil $0.38
Phyrexia: All Will Be One Commander (ONC) 51 rare nonfoil, foil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil
Phyrexia: All Will Be One Commander (ONC) 51 rare nonfoil, foil
Phyrexia: All Will Be One Commander (ONC) 51 rare nonfoil, foil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil
Phyrexia: All Will Be One Commander (ONC) 51 rare nonfoil $0.36
Phyrexia: All Will Be One Commander (ONC) 51 rare nonfoil, foil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil
Phyrexia: All Will Be One Commander (ONC) 13 rare nonfoil

Rulings

  • 2023-02-04 You choose which Equipment to attach to each token, then attach those Equipment all at once. You can't move the same Equipment around to each of the tokens as the ability resolves.