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Natural Emergence

Natural Emergence {2}{R}{G}

Enchantment

When this enchantment enters, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Prints (9)

Set#RarityFinishesUSDFoil USD
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil $0.54 $5.01
Planeshift (PLS) 117 rare nonfoil, foil — —
Planeshift (PLS) 117 rare nonfoil, foil — —

Rulings

  • 2009-10-01 A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • 2004-10-04 You choose the enchantment to return on resolution of the triggered ability. This is not targeted.