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Null Chamber

Null Chamber {3}{W}

World Enchantment

As this enchantment enters, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.

Prints (7)

Set#RarityFinishesUSDFoil USD
Mirage (MIR) 31 rare nonfoil
Mirage (MIR) 31 rare nonfoil
Mirage (MIR) 31 rare nonfoil $1.50
Mirage (MIR) 31 rare nonfoil
Mirage (MIR) 31 rare nonfoil
Mirage (MIR) 31 rare nonfoil
Mirage (MIR) 31 rare nonfoil

Rulings

  • 2013-04-15 You choose which opponent makes the choice. Null Chamber does not target that opponent.
  • 2008-10-01 This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • 2006-02-01 If you somehow manage to cast this while other spells are on the stack, those spells won't be countered.