Endless Horizons {3}{W}
Enchantment
When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.
Prints (9)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | $7.63 | $25.22 |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
| Eventide (EVE) | 4 | rare | nonfoil, foil | — | — |
Rulings
- 2008-08-01 If Endless Horizons leaves the battlefield, the remaining Plains cards stay exiled. If Endless Horizons returns to the battlefield, it’s a new object with no relation to its previous existence. The previously exiled Plains cards will still stay exiled.
- 2008-08-01 If a different player gains control of Endless Horizons, its ability will trigger at the beginning of that player’s upkeep, but it won’t do anything when it resolves.