← Back to browsing
Call In a Professional

Call In a Professional {2}{R}

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

Prints (11)

Set#RarityFinishesUSDFoil USD
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil $0.19 $0.22
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 103 uncommon nonfoil, foil — —

Rulings

  • 2022-04-29 If Call In a Professional deals damage to a creature with a shield counter on it, that damage will not be prevented, but a shield counter will still be removed. If that damage is enough to be lethal damage, the creature will be destroyed, even if it still has more shield counters on it.