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Angelic Cub

Angelic Cub {1}{W}

Creature — Cat Angel

Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as this creature has three or more +1/+1 counters on it, it has flying.

1/1

Prints (13)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 163 uncommon nonfoil
Foundations Jumpstart (J25) 163 uncommon nonfoil
Foundations Jumpstart (J25) 163 uncommon nonfoil $0.30
Foundations Jumpstart (J25) 163 uncommon nonfoil
Foundations Jumpstart (J25) 163 uncommon nonfoil
Foundations Jumpstart (J25) 163 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil
Jumpstart 2022 (J22) 2 uncommon nonfoil $0.55

Rulings

  • 2024-11-08 If you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
  • 2024-11-08 If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn.
  • 2024-11-08 Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger.