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Synth Eradicator

Synth Eradicator {2}{R}

Artifact Creature — Synth Soldier

Haste Whenever this creature attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn. {T}, Pay {E}{E}{E}: This creature deals 3 damage to any target.

3/3

Prints (12)

Set#RarityFinishesUSDFoil USD
Fallout (PIP) 595 rare foil — $1.71
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil — —
Fallout (PIP) 393 rare nonfoil, foil — —
Fallout (PIP) 67 rare nonfoil, foil $0.24 $0.69
Fallout (PIP) 393 rare nonfoil, foil $0.54 $0.67
Fallout (PIP) 921 rare foil — $2.04
Fallout (PIP) 393 rare nonfoil, foil — —

Rulings

  • 2024-03-08 You pay all costs and follow all normal timing rules for the card played from exile with Synth Eradicator's second ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.