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Skyship Plunderer

Skyship Plunderer {1}{U}

Creature — Human Pirate

Flying Whenever this creature deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

2/1

Prints (22)

Set#RarityFinishesUSDFoil USD
New Capenna Commander (NCC) 232 uncommon nonfoil $0.20 —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
New Capenna Commander (NCC) 232 uncommon nonfoil — —
Kaladesh Remastered (KLR) 67 uncommon nonfoil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil $0.16 $0.55
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —
Aether Revolt (AER) 46 uncommon nonfoil, foil — —

Rulings

  • 2017-02-09 Skyship Plunderer's triggered ability gives only one counter of each kind. It doesn't double the number of each kind of counter. For example, if a creature has two +1/+1 counters and a charge counter on it, it gets one +1/+1 counter and one charge counter.
  • 2017-02-09 To give a counter is to put a counter on a permanent or to have a player get a counter. Effects that interact with a player getting counters or counters being placed on permanents interact with Skyship Plunderer's triggered ability.
  • 2017-02-09 Skyship Plunderer's triggered ability can target any permanent or player, regardless of which player was dealt combat damage.