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Nettling Imp

Nettling Imp {2}{B}

Creature — Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

1/1

Prints (15)

Set#RarityFinishesUSDFoil USD
30th Anniversary Edition (30A) 114 uncommon nonfoil $1.16
30th Anniversary Edition (30A) 411 uncommon nonfoil $10.00
Summer Magic / Edgar (SUM) 119 uncommon nonfoil
Revised Edition (3ED) 119 uncommon nonfoil
Foreign Black Border (FBB) 119 uncommon nonfoil $9.02
Foreign Black Border (FBB) 119 uncommon nonfoil
Revised Edition (3ED) 119 uncommon nonfoil
Foreign Black Border (FBB) 119 uncommon nonfoil
Revised Edition (3ED) 119 uncommon nonfoil $0.37
Revised Edition (3ED) 119 uncommon nonfoil
Intl. Collectors' Edition (CEI) 118 uncommon nonfoil $3.75
Collectors' Edition (CED) 118 uncommon nonfoil $4.80
Unlimited Edition (2ED) 118 uncommon nonfoil $5.59
Limited Edition Beta (LEB) 118 uncommon nonfoil $23.89
Limited Edition Alpha (LEA) 117 uncommon nonfoil $50.49

Rulings

  • 2013-09-20 If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
  • 2004-10-04 The creature is destroyed if it does not attack because it simply can’t do so legally.
  • 2004-10-04 You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
  • 2004-10-04 If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.