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Sorcerer's Strongbox

Sorcerer's Strongbox {4}

Artifact

{2}, {T}: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.

Prints (11)

Set#RarityFinishesUSDFoil USD
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil $0.15 $0.35
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Magic 2011 (M11) 213 uncommon nonfoil, foil
Archenemy (ARC) 116 uncommon nonfoil $0.38

Rulings

  • 2010-08-15 If you no longer control Sorcerer’s Strongbox by the time you win the flip, you won’t be able to sacrifice it. You’ll still draw three cards, though.
  • 2010-08-15 If you lose the flip, nothing happens.