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Sunspear Shikari

Sunspear Shikari {1}{W}

Creature — Cat Soldier

As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)

2/2

Prints (33)

Set#RarityFinishesUSDFoil USD
Foundations Jumpstart (J25) 268 common nonfoil
Foundations Jumpstart (J25) 268 common nonfoil
Foundations Jumpstart (J25) 268 common nonfoil $0.19
Foundations Jumpstart (J25) 268 common nonfoil
Foundations Jumpstart (J25) 268 common nonfoil
Foundations Jumpstart (J25) 268 common nonfoil
Commander Masters (CMM) 62 common nonfoil, foil $0.10 $0.09
Commander Masters (CMM) 62 common nonfoil, foil
Commander Masters (CMM) 62 common nonfoil, foil
Commander Masters (CMM) 62 common nonfoil, foil
Commander Masters (CMM) 62 common nonfoil, foil
Commander Masters (CMM) 62 common nonfoil, foil
Commander Masters (CMM) 62 common nonfoil, foil
Commander 2017 (C17) 75 common nonfoil $0.23
Commander 2017 (C17) 75 common nonfoil
Commander 2017 (C17) 75 common nonfoil
Commander 2017 (C17) 75 common nonfoil
Commander 2017 (C17) 75 common nonfoil
Commander 2017 (C17) 75 common nonfoil
Commander 2017 (C17) 75 common nonfoil
Modern Masters 2015 (MM2) 35 common nonfoil, foil
Modern Masters 2015 (MM2) 35 common nonfoil, foil $0.10 $0.13
Modern Masters 2015 (MM2) 35 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil $0.08 $0.45
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil
Scars of Mirrodin (SOM) 23 common nonfoil, foil

Rulings

  • 2011-01-01 If all Equipment attached to Sunspear Shikari somehow becomes unequipped after it deals combat damage in the first combat damage step, it won't assign combat damage in the second combat damage step.