← Back to browsing
Restart Sequence

Restart Sequence {3}{B}

Sorcery

Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature card from your graveyard to the battlefield.

Prints (12)

Set#RarityFinishesUSDFoil USD
Assassin's Creed (ACR) 211 uncommon etched — —
Assassin's Creed (ACR) 211 uncommon etched — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —
Assassin's Creed (ACR) 211 uncommon etched — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil $0.33 $0.34
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —
Assassin's Creed (ACR) 211 uncommon etched — —
Assassin's Creed (ACR) 211 uncommon etched — —
Assassin's Creed (ACR) 30 uncommon nonfoil, foil — —

Rulings

  • 2024-07-05 Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.