Metropolis Angel {2}{W}{U}
Creature — Angel Soldier
Flying Whenever you attack with one or more creatures with counters on them, draw a card.
3/1
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | $0.07 | $0.18 |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
| Streets of New Capenna (SNC) | 203 | uncommon | nonfoil, foil | — | — |
Rulings
- 2022-04-29 Metropolis Angel's last ability triggers whenever you attack with at least one creature that has at least one counter on it. You draw exactly one card as it resolves, no matter how many attacking creatures had counters on them.