Armor Sliver {2}{W}
Creature — Sliver
All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."
2/2
Prints (11)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Tempest Remastered (TPR) | 4 | common | nonfoil, foil | — | — |
| Premium Deck Series: Slivers (H09) | 16 | uncommon | foil | — | $0.52 |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | $0.34 | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
| Tempest (TMP) | 4 | uncommon | nonfoil | — | — |
Rulings
- 2013-07-01 Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.
- 2013-07-01 If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.