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Alhammarret, High Arbiter

Alhammarret, High Arbiter {5}{U}{U}

Legendary Creature — Sphinx

Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

5/5

Prints (14)

Set#RarityFinishesUSDFoil USD
Magic Online Promos (PRM) 57588 rare foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins Promos (PORI) 43 rare foil $0.32
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil $0.21 $0.47
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins Promos (PORI) 43s rare foil $0.54
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil
Magic Origins (ORI) 43 rare nonfoil, foil

Rulings

  • 2015-06-22 You choose one card name, not one name per opponent.
  • 2015-06-22 Alhammarret's second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret's last ability starts to work.
  • 2015-06-22 Although spells with the chosen name can't be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability.
  • 2015-06-22 If your opponents have no nonland cards in their hands, you can't choose a card name. Alhammarret's last ability won't stop any spells from being cast in that case.
  • 2015-06-22 Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.