Impede Momentum {1}{U}
Sorcery
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | $0.20 | $0.18 |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
| Dominaria United (DMU) | 54 | common | nonfoil, foil | — | — |
Rulings
- 2022-09-09 Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
- 2022-09-09 If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
- 2022-09-09 You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it.
- 2022-09-09 If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
- 2022-09-09 If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
- 2022-09-09 Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.