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Benthic Biomancer

Benthic Biomancer {U}

Creature — Merfolk Wizard Mutant

{1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.

1/1

Prints (20)

Set#RarityFinishesUSDFoil USD
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil $0.26 —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
The Lost Caverns of Ixalan Commander (LCC) 145 rare nonfoil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil $0.33 $1.17
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance Promos (PRNA) 32s rare foil — $1.72
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance (RNA) 32 rare nonfoil, foil — —
Ravnica Allegiance Promos (PRNA) 32p rare nonfoil, foil $0.92 $3.49

Rulings

  • 2019-01-25 You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • 2019-01-25 An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
  • 2019-01-25 You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • 2019-01-25 If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.