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Glamer Spinners

Glamer Spinners {4}{W/U}

Creature — Faerie Wizard

Flash Flying When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.

2/4

Prints (9)

Set#RarityFinishesUSDFoil USD
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil $0.13 $0.91
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil
Shadowmoor (SHM) 141 uncommon nonfoil, foil

Rulings

  • 2008-05-01 When Glamer Spinners enters, you target only one permanent: the one that will be losing its Auras. You don't choose the permanent that will be receiving the Auras until the ability resolves.
  • 2008-05-01 You may target a permanent that has no Auras enchanting it.
  • 2008-05-01 When the ability resolves, you choose the permanent that will be receiving the Auras. It can't be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can't choose a permanent that meets all those criteria, the Auras won't move.