Ambulatory Edifice {2}{B}
Artifact Creature — Phyrexian Construct
When this creature enters, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.
3/2
Prints (8)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | $0.04 | $0.07 |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
| Phyrexia: All Will Be One (ONE) | 79 | uncommon | nonfoil, foil | — | — |
Rulings
- 2023-02-04 You don't choose a target for Ambulatory Edifice's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay 2 life this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.