Doc Ock's Henchmen {2}{U}
Creature — Human Villain
Flash Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
2/1
Prints (7)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | $0.11 | $0.13 |
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | — | — |
| Marvel's Spider-Man (SPM) | 30 | common | nonfoil, foil | — | — |
| Through the Omenpaths (OM1) | 35 | common | nonfoil | — | — |
Rulings
- 2025-09-19 If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
- 2025-09-19 Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
- 2025-09-19 If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.