Council's Judgment {1}{W}{W}
Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Prints (25)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Secret Lair Drop (SLD) | 7041 | rare | foil | — | $25.78 |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | — | — |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | — | — |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | $0.50 | — |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | — | — |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | — | — |
| Outlaws of Thunder Junction Commander (OTC) | 79 | rare | nonfoil | — | — |
| Secret Lair Drop (SLD) | 1635 | rare | nonfoil | $2.63 | — |
| Secret Lair Drop (SLD) | 1635★ | rare | foil | — | $3.54 |
| Ravnica: Clue Edition (CLU) | 57 | rare | nonfoil | $0.32 | — |
| The List (PLST) | CNS-16 | rare | nonfoil | $0.51 | — |
| Magic Online Promos (PRM) | 82820 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 11 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 336 | rare | nonfoil, foil | $2.31 | $2.38 |
| Double Masters (2XM) | 336 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 11 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 11 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 11 | rare | nonfoil, foil | $0.60 | $1.19 |
| Double Masters (2XM) | 336 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 11 | rare | nonfoil, foil | — | — |
| Double Masters (2XM) | 336 | rare | nonfoil, foil | — | — |
| Vintage Masters (VMA) | 20 | rare | nonfoil, foil | — | — |
| Conspiracy (CNS) | 16 | rare | nonfoil, foil | $0.67 | $5.30 |
| Conspiracy (CNS) | 16 | rare | nonfoil, foil | — | — |
| Conspiracy (CNS) | 16 | rare | nonfoil, foil | — | — |
Rulings
- 2020-08-07 Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- 2020-08-07 None of the candidate permanents are targeted. Players may vote for a permanent with protection from white, for example.
- 2020-08-07 Players can't do anything after they finishing voting but before the "winning" permanent or permanents are exiled.
- 2020-08-07 In the unusual case that no permanents have any votes, nothing is exiled.
- 2020-08-07 No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
- 2020-08-07 Each player must vote for one of the candidate permanents. They can't abstain.