← Back
Lyev Decree

Lyev Decree {1}{W}

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Prints (11)

Set#RarityFinishesUSDFoil USD
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil $0.07 $0.05
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil
Dragon's Maze (DGM) 3 common nonfoil, foil

Rulings

  • 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • 2013-04-15 If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
  • 2013-04-15 Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • 2013-04-15 If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.