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Mech Hangar

Mech Hangar

Land

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Prints (11)

Set#RarityFinishesUSDFoil USD
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil $0.36 $0.42
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil
Kamigawa: Neon Dynasty (NEO) 270 uncommon nonfoil, foil

Rulings

  • 2022-02-18 If an effect that causes a Vehicle to become a creature doesn't specify its power and toughness, it has the same power and toughness that it would normally have if it were crewed.
  • 2022-02-18 Mech Hangar's last ability doesn't count as “crewing” a Vehicle for any ability that would trigger off of a Vehicle becoming crewed.