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Fraying Sanity

Fraying Sanity {2}{U}

Enchantment — Aura Curse

Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

Prints (32)

Set#RarityFinishesUSDFoil USD
Fallout (PIP) 175 rare nonfoil, foil
Fallout (PIP) 175 rare nonfoil, foil
Fallout (PIP) 175 rare nonfoil, foil
Fallout (PIP) 175 rare nonfoil, foil
Fallout (PIP) 459 rare nonfoil, foil
Fallout (PIP) 175 rare nonfoil, foil $0.49 $0.60
Fallout (PIP) 459 rare nonfoil, foil
Fallout (PIP) 703 rare foil $1.25
Fallout (PIP) 459 rare nonfoil, foil $0.47 $0.47
Fallout (PIP) 175 rare nonfoil, foil
Fallout (PIP) 987 rare foil $2.60
Fallout (PIP) 175 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil $0.51 $0.71
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Wilds of Eldraine: Enchanting Tales (WOT) 19 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil $0.47 $1.42
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation Promos (PHOU) 35s rare foil $2.45
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil
Hour of Devastation (HOU) 35 rare nonfoil, foil

Rulings

  • 2017-07-14 Fraying Sanity's triggered ability counts the number of cards that were put into the enchanted player's graveyard during the turn, even if Fraying Sanity wasn't on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
  • 2017-07-14 The value of X is determined only as Fraying Sanity's triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.