Catapult Fodder // Catapult Captain
Creature — Zombie // Creature — Zombie
At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature.
{2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Innistrad: Double Feature (DBL) | 366 | uncommon | nonfoil, foil | $0.71 | $4.86 |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | $0.24 | $0.46 |
| Innistrad: Crimson Vow (VOW) | 99 | uncommon | nonfoil, foil | — | — |
Rulings
- 2021-11-19 To satisfy Catapult Fodder's condition, each of the three creatures must have toughness greater than its own power, regardless of the power and toughness of the other two creatures.