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Catapult Fodder // Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature.

{2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

Prints (10)

Set#RarityFinishesUSDFoil USD
Innistrad: Double Feature (DBL) 366 uncommon nonfoil, foil $0.71 $4.86
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil $0.24 $0.46
Innistrad: Crimson Vow (VOW) 99 uncommon nonfoil, foil

Rulings

  • 2021-11-19 To satisfy Catapult Fodder's condition, each of the three creatures must have toughness greater than its own power, regardless of the power and toughness of the other two creatures.