Glory of Warfare {2}{R}{W}
Enchantment
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get +0/+2.
Prints (10)
| Set | # | Rarity | Finishes | USD | Foil USD |
|---|---|---|---|---|---|
| Planechase (HOP) | 88 | rare | nonfoil | $0.57 | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | $0.58 | $0.99 |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
| Alara Reborn (ARB) | 98 | rare | nonfoil, foil | — | — |
Rulings
- 2009-05-01 There is never a point at which Glory of Warfare will give a creature you control +2/+2 or +0/+0. A creature that’s normally 1/1, for example, will change from being 3/1 to being 1/3 when your turn ends and another player’s turn begins. At no time will it be 3/3 or 1/1.